I sure am glad you did. Scroll down a bit to see my Featured Projects. Scroll down a bit more for my Resume. Up top are my About Me with juicy nuggets of info about, well me and my Contact info, so let's disco. Ya got my Projects up there, oh, and I almost forgot, don't you dare forget to check out The Lab.
Click image to open site in new tab.
This is the current Beta site for my Masters of Arts capstone project at The University of Georgia. This is currently a work in progress. The 1.0 version as well as the full case study will be available in late April 2025 when it will be presented.
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Using an HTML5 template, I fully reworked the HTML and CSS files. For the JS files I added in the code for the fly-in header as well as the JSON feed pulling from bus stops in Metro Berlin, generic cosmetic item names, and Dungeon & Dragon character classifications. I then the setup parameters to a specified step for random pull sequences.
Link below opens separate tab with full case study.
It's unpublished see case study for more info. You're gonna need a bigger boat with this app I developed using Xcode. It is a game themed after Jaws. The startGameTimer function initiates a countdown timer that triggers the spawning of barrels at regular intervals and tracks the remaining time for gameplay. The floatingBarrel function animates the movement of barrels from the top to the bottom of the screen. When a barrel is tapped, it triggers an increase in the player's score and removes the barrel from the screen. Finally, the showAlert variable manages the presentation of an alert dialog, allowing the player to restart the game.
I hope you have an amazing day!
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